Tuesday, June 18, 2013

Class quests in the World of Warcraft

I miss class quests. I also like my questing to be a little less...streamlined. Every other location not being a stupid CSI or Rambo reference would be great when the storyline is not as depressing as hell. Blizzard should make a quest which could offer the players opportunity to get WOW gold and doesn't show up on any map that is in a very out of the way location, and put it on a clickable object in the very back of a cave. It should tell you to find something on another continent in a very hard to get to area surrounded by elite mobs that rep sawn quickly. What you're looking for comes as a very low drop rate off of a rare mob and once you get it, it sends you to another strange area. Nothing will be marked on a map. The quest should be called "Vanilla".
 
I do miss the old days, and it is not nostalgia. World of Warcraft has this big, bad, varied and fascinating world, and playing through & exploring that world while leveling and making WOW gold was half the fun of this game! It could take a hard-core weekend to ding a new level! It was great! Guildmates used to do a ding! In chat and everyone would congratulate, because it actually meant something. I loved the class quests, the class trainers teaching me new skills, the weapons trainers I'd have to visit to upgrade my weapon skills. I miss that thrll. (It was nothing short of a thrill) getting that first ground mount and feeling amazed as suddenly I was riding around atop my faster steed. Today, the fantastic world it took years to build and develop means nothing.  
 
It's a place to zip thru in a matter of days. New levels now take minutes to earn, literally. The game is so "out of tune" that one can out-level a zone before playing even half the content found in that zone!  In what universe does that make sense? P.S. I can see the value of speed-leveling when rolling an 18th alt or something, perhaps there ought to be XP boosts available for such cases. But now, WoW has largely become a "joke" of a game to many because the Developers treat their very own content as a joke.  New players join up, zip to level cap, LFR a bit, grow bored and leave the game -- all within 2-3 months.  It's a shame, what has happened with this game.

 
source: http://www.iurpg.com/news/Class-quests-in-the-World-of-Warcraft.html

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