I just concentrate on the
priestess (the one who casts circle of healing) making sure to interrupt her
casts every time on my DK. I do it in blood spec (wearing frost gear)
just like I do every boss past Gurtogg. I do have to pop AMS almost on cooldown
during the council fight for WOW gold,
but other than that, death strike heals me enough. I did it in Blood at level
86 last night.
Just focus on Lady Malande and
interrupt her Circle of Healing as often as possible while using Pestilence or
Blood Boil to keep diseases rolling on all four. Just be aware that they
ocassionally go meleé or spell immune (having the BC DBM module helps a lot) so
you'll need to switch to another one when that happens for a few seconds. My
observation last night was that Death Strike doesn't heal you if they're immune.
It's a bit sketchy, but it's doable.
The council fight is easier with
a pet. On a DK, you might try unholy for the permanent ghoul - have it attack
the rogue, then the paladin (to keep both busy). Try blood presence for
healing, and burn down the paladin. Tank specs usually don't do enough damage
to overcome the priestess' healing. I've never successfully finished the
council by focusing on the priestess - the paladin is pretty easy to burn down,
and you don't need to kite him around - just stay out of the fire and
blizzards.
Whenever I do the Council (Prot
pally btw), I pull the Paladin and the rogue as far from the priest as
possible, then I just AOE them down. Eventually (usually around half health)
the mage decides he wants to get AOEd down too as well as more WOW gold,
so he comes over to where I'm at. Then once every one is at 1 health, I drag
them all back to the priest, after which they just fall down and die.
Same basic strat I used on my DK.
It seemed that keeping out of range of the Priestess just made things
easier. And grouping up guys for AoE is smart, since the shared health
pools means everyone who gets hit contributes to the overall decline. Even in
Blood spec and mostly greens with some blues, I was able to out damage the heals.
The Korune is a clan of Mogu. They are a pretty important part of Dominance
Offensive quest line, so if you haven't done that, you probably should. The
Korune are originally from Lake Jorune, in Terokkar Forest.
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